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Tutorial: GRIME

3 Jun

Tutorial: GRIME

Do you ever think that 3D renderings look too perfect or too clean? Rendered perspectives can look sterile for many reasons. A lack of atmospheric blending, the same crispness of line in the foreground and background, too much saturation in the colors, all of these combinations can create renderings that look a little plastic. In a creative attempt to mitigate the sterility of these renderings some designers are adding grime to their images. Literally, grime. This tutorial will show you some examples of grime in contemporary renderings and illustrate how you two can add some imperfections to a rendering.

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Inspired by: GROSS.MAX Volume 3

5 Mar

Inspired by: GROSS.MAX Volume 3

The last installation is upon us and ladies and gentleman, grab your sunglasses or any light shielding apparatus, we are going NEON.

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Inspired by: GROSS.MAX _ Volume 2

10 Feb

Inspired by: GROSS.MAX _ Volume 2

GROSS.MAX’s artful manipulation of photographic hues and saturation levels is one of the most vibrant aspects of their representation style. For instance, in one black + white scene GROSS.MAX intensely colors the flowers of what looks to be a magnolia tree. The bright pink hue is so full that it appears to cast a rosy glow over the entire perspective.

What is the stratagem? Photo color manipulation.

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Inspired by : Gross.Max _ Volume 1

5 Feb

Inspired by : Gross.Max _ Volume 1

This is the first in a series of tutorials exploring particular representation tactics used by the leading landscape architecture firms. The first three will feature the work of GROSS.MAX, a firm primarily located in Edinburgh. GROSS.MAX is known for their ornate graphics and richly layered representations.

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Quick Terrain Model in Rhino

29 Jan

Quick Terrain Model in Rhino

This is a beginner’s tutorial for creating a very fast topo model in Rhino, great for someone who isn’t familiar with Rhino yet. This tutorial is an example of how landscape architects can use digital models as sketch models, so it is more abstracted tan exact but very fast and effective for generally defining the topography of a space. (more…)